Including that into the instance's meshlet_slice_start utilizing the other buffer we uploaded presents us the global meshlet index within just the general meshlet asset buffer. The thread can then publish out the two calculated IDs with the cluster. The actions taken are basically just copied from Nanite (other than Nanite https://hubwebsites.com/story18633442/5-tips-about-github-io-games-unblocked-you-can-use-today